A four player first person shooter where players can only shoot directly behind them. Players are assisted by a small mirror that shows the view behind them. The goal of the game is to take control of the objective by standing on it, and holding it for 90 seconds. Control movement with the left stick, shoot with RT, reload with X, jump with A, and use powerups with the left bumper.
For this project, I worked mainly on the king of the hill system, and the in game powerups. I had a lot of fun designing and developing the different powerups players can acquire throughout the match. My goal with the powerups was to provide fun game changers that play into the mirror mechanic such as the boombox that blasts music and temporarily shatters any nearby enemy mirrors, and the decoy which shows a fake player to enemies but only in their reflection.